Any indie developer can tell you that building and selling an app is not a get rich quick scheme. Unless you have a sizable team behind you, the game isn’t going to pay the bills.
Everyone has their own reason for doing it and here is ours: my health. Chris is a web developer so he likes to create things anyway and I was cornered into working from home. However, we picked this particular type of game because I have epilepsy. There are a lot of different kinds of epilepsy and different ways to treat it so I won’t go into them all. Personally, one of the main problems I’ve been having is with my memory. It’s unclear whether it’s from the seizures or the medications but there are many memories that I’ve lost.
We did a lot of research on the subject and realized that puzzle games, reading, writing and learning new things were all great “exercises” for memory problems. Of course, there are a million puzzle apps out there, but none of them were exactly what I was looking for and that’s how Edges was born. Chris actually came up with the basic concept and we both built off of it from there. Believe me, designing a puzzle app, creating a company, learning marketing techniques and everything else that has gone into making “Edges – A Puzzle Challenge” has been exactly what I’ve been looking for.
It has challenged both of us in the best possible ways and we are both learning as we go. Chris has kept his job because, of course, the game is hardly paying our cable bill. However, I cannot put into words how much “Edges – A Puzzle Challenge” and Clearly Puzzled Games, LLC has changed my life.
Caitlin